Creating and managing behaviors

Ways to create a new behavior

Select a group of layers in Flinto for Mac’s canvas view and do one of the following: - Press the “Add Behavior” button in the toolbar - Choose the Layer > Add Behavior menu item - Use the command + b keyboard shortcut - Click “Add Behavior” then “New Behavior” in the Behavior section of the inspector.

Use an existing behavior

Behaviors can be re-used on multiple groups. To use an existing behavior: - Select a group - Click “Add Behavior” in the inspector - Choose the desired behavior Clicking the ‘edit’ button next to the behavior name will select it and open the Behavior Designer which is useful if you need to assign tags or make customizations.

Edit a behavior

To make changes to a behavior, select the group it is applied to and do one of the following: - Click the “Edit Behavior” button in the toolbar - Choose the Layer > Edit Behavior menu item - Use the command + b keyboard shortcut - Click the “Edit Behavior” button on the corresponding gesture in the inspector.

Remove a behavior from a group

To remove a behavior from a group, select the group and click the “x” button in the corresponding behavior in behavior section of the inspector.

Name and rename behaviors

It’s a good idea to give your behaviors descriptive names. To name your behavior, type a name into the text box at the top of the Behavior Designer before exiting.

To rename a behavior: - Edit the behavior and type a new name into the name field at the top of the Behavior Designer - Access the Behavior list by clicking “Add Behavior” in the inspector, then double click the behavior you would like to rename.

Duplicate behaviors

Behaviors can be duplicated which is useful if you’d like to make a new behavior that is similar to an existing one. To duplicate a behavior:

Delete a behavior

Behaviors can be deleted if they are no longer needed. To delete a behavior: